Hi,
I am trying to learn how to use NIFTY GUI, and the is a problem with the xml.
here is the code of XML file:
<?xml version="1.0" encoding="UTF-8"?>
<nifty xmlns="http://nifty-gui.sourceforge.net/nifty-1.3.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://nifty-gui.sourceforge.net/nifty-1.3.xsd http://nifty-gui.sourceforge.net/nifty-1.3.xsd">
<!-- +++++++++++++++++++++++++++++++++++++++ -->
<!-- start screen -->
<!-- +++++++++++++++++++++++++++++++++++++++ -->
<screen id="start" controller="mygame.Main">
<layer id="layer" backgroundColor="#003f" childLayout="center">
<panel id="panel" height="25%" width="35%" align="center" valign="center" backgroundColor="#f60f" childLayout="center" visibleToMouse="true">
<interact onClick="quit()"/>
<effect>
<onStartScreen name="move" mode="in" direction="top" length="300" startDelay="0" inherit="true"/>
<onEndScreen name="move" mode="out" direction="bottom" length="300" startDelay="0" inherit="true"/>
<onHover name="pulsate" scaleFactor="0.008" startColor="#f600" endColor="#ffff" post="true"/>
</effect>
<text id="text" color="#000f" text="Hello World!" align="center" valign="center" />
</panel>
</layer>
</screen>
</nifty>
And here is the code o TestNiftytoMesh.java file I am using to learn nifty gui:
package mygame.Examples;
import com.jme3.app.SimpleApplication;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.niftygui.NiftyJmeDisplay;
import com.jme3.renderer.Camera;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Box;
import com.jme3.texture.FrameBuffer;
import com.jme3.texture.Image.Format;
import com.jme3.texture.Texture.MagFilter;
import com.jme3.texture.Texture.MinFilter;
import com.jme3.texture.Texture2D;
import de.lessvoid.nifty.Nifty;
public class TestNiftyToMesh extends SimpleApplication{
private Nifty nifty;
public static void main(String[] args){
TestNiftyToMesh app = new TestNiftyToMesh();
app.start();
}
public void simpleInitApp() {
ViewPort niftyView = renderManager.createPreView("NiftyView", new Camera(1024, 768));
niftyView.setClearFlags(true, true, true);
NiftyJmeDisplay niftyDisplay = new NiftyJmeDisplay(assetManager,
inputManager,
audioRenderer,
niftyView);
nifty = niftyDisplay.getNifty();
nifty.fromXml("Interface/MainMenuGui.xml", "start");
niftyView.addProcessor(niftyDisplay);
Texture2D depthTex = new Texture2D(1024, 768, Format.Depth);
FrameBuffer fb = new FrameBuffer(1024, 768, 1);
fb.setDepthTexture(depthTex);
Texture2D tex = new Texture2D(1024, 768, Format.RGBA8);
tex.setMinFilter(MinFilter.Trilinear);
tex.setMagFilter(MagFilter.Bilinear);
fb.setColorTexture(tex);
niftyView.setClearFlags(true, true, true);
niftyView.setOutputFrameBuffer(fb);
Box b = new Box(Vector3f.ZERO, 1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", tex);
geom.setMaterial(mat);
rootNode.attachChild(geom);
}
}
If you run this code, you will see the background and panel colors, but the one thing you will not see is TEXT.
Why is that, I want to know why and be able to fix it.
Any ideas.
thanks.