Hello,
i have a problem with the visibility of a widget. On figure 1 the widget is good visible and the geometry is set to setQueueBucket(Bucket.Transparent). On figure 2 the visibility of the widget is bad because the geometry is not set to setQueueBucket(Bucket.Transparent). The question is how to improve the visibility of the widget with geometry set to setQueueBucket(Bucket.Transparent).
The material of the widget is defined as follows:
[java]Material mat = new Material(threeDApp.getAssetManager(), “Common/MatDefs/Misc/Unshaded.j3md”);
mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
mat.getAdditionalRenderState().setWireframe(isWireframe);
mat.getAdditionalRenderState().setDepthTest(false);
mat.setColor(“Color”, color); [/java]