I think I have figured out a neat way of filling in the volume of a mesh, here is the begining of the concept taking shape …
In this case the solid light is red, soon it will be a texture kind of.
I Love the glowy red actually, nice effect!
I love how you’re obsessed with pretty lights while there’s clearly a war going on behind you.
@erlend_sh it’s ok, I have the bullet damage dialed right down during dev, the poor little guys have no idea they are shooting marshmallows