Zelda graphics breakdown

@erlend_sh found a cool breakdown of some graphic-related observations in the zelda engine:


This is the kind of stuff that I do with all games I play… “How could this be done? How could this be done in jME3?” :wink:


oh sweet, thanks for sharing this

Very nice share - I really like having these sorts of things for reference, especially when they show sometimes the pros aren’t doing as much as you think.