First off all: jME is a great engine Nice piece of work! :mrgreen:
I want to create a game similar to Alien Breed or Crimsonland. And I want to
have 2 players playing on one screen. Aiming will be done with the mouse, movement with keyboard.
I found out that jinput supports multiple mice (tested with 2 mice on Linux, jinput recognized both correctly,
extra driver needed for win2k,xp; see http://forum.java.sun.com/thread.jspa?threadID=708770&messageID=4104669 for more).
What I'd like to know if there's already some degree of support for that…
If not, would I have to add it to jME or LWJGL? I'd like to contribute the source
thx for any help!
AFAIK all input is handled by the jinput library in lwjgl, so that would be your best shot at implementing it yourself. (Oh, and I guess that indirectly answers the question… it is not supported in jME ;))
thanks for your reply ^^
I also tried the LWJGL forum for an answer, but there's also no support.
So I'll just use jinput directly…
I would say that the number of people who actually have two mice is so low that this wouldn't be very useful for a game unless it would solve some very special purpose. So, what is the idea you are going to use it for?
I dont care about the 2 mice use myself very much, but I must say that some of my best and earliest multiplayer experiences are from Settlers 2 on a split screen - real-time strategy hotseat… woo-hooo !!!