hi buddies
Is possible change Material of a mesh/Spatial/Node in SceneComposer?
Blender Shape Keys still not supported?
Thanx monkeys!
hi buddies
Is possible change Material of a mesh/Spatial/Node in SceneComposer?
Blender Shape Keys still not supported?
Thanx monkeys!
Just remember to save the Spatial after you modify it.
No idea about your second question.
Oops … properties window was hidden!
Blender shape keys are animations used to deform the geometry, most used in facial animations. I already read that jmonkey works only with skeleton animation … but i had hope that the new stable version could work with that. I make some tests and have no luck. Is just curious … iu know :lol:
Thanx a lot!
@redmonkey said: Oops .... properties window was hidden! Blender shape keys are animations used to deform the geometry, most used in facial animations. I already read that jmonkey works only with skeleton animation ... but i had hope that the new stable version could work with that. I make some tests and have no luck. Is just curious ... iu know :lol: Thanx a lot!
There are ways of faking this using bones, at least in the sense that you can deform a facial feature by scaling and using armature weighting. You could likely accomplish facial expressions using the same tricks.
Oh yes … i know about it.
I got lots of models with shape keys and i´m little lazy about redoing in bone way =D
But it´s not a problem at all!
Thanx a lot