Hi, apologies for this vague question, but I have a problem: whenever my 3D model appears in the field of view, the view goes crazy, and the model seems to get stretched over the whole view. This video shows what I mean:
I know there’s nothing wrong with the model itself since I can load that into another game. I’ve tried scaling the mode to virtually zero, stopped animating it, and moved it far away but this problem still occurs when the model appears in view. I’ve obviously put something in the code to cause this, but I’ve no clue what. I’m no expert in 3D, and I’m not using any special shaders or preprocessors.
Any help telling me what could cause this would be much appreciated as I’ve spent ages removing bits of my code but nothing makes a difference. Thanks!