@destroflyer is there any way to access the geometry of a specific cube?
My use case is that I want to implement a drop item using the same texture as the block. To do this I need the Geometry so I can animate it to float. I created a CubeGeometryFactory adapted from your code that creates the mesh. The problem is that the center point of the geometry is somehow offset and when it rotates it looks like it is revolving around the axis instead of spinning.
Also, access to the geometry would allow me to implement sand with a mass of 1 so that it falls.
Hope that makes sense.
Love the plugin.
Any help is appreciated.