Looks like treeNode.updateRenderState(); fixed the issue. I noticed by adding a tree in init with addObject and noticed the trees looked slightly different like the init one had some different lighting on it.
Thank you.
Looks like treeNode.updateRenderState(); fixed the issue. I noticed by adding a tree in init with addObject and noticed the trees looked slightly different like the init one had some different lighting on it.
Thank you.