After building an application get freeze

After i compile ( build ) the application https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:beginner:hello_simpleapplication or any other graphic application I will get option menu and after that just a black screen with nothing. After I click exit I’ll get no response. I have ATI HD 4850 GDDR5 , AMD Phenom X4 , 4GB ram. Java JDK 7 and JDK 6. Drivers are up to date. Not sure if openGL too. Otherwise I have no idea where to get these openGL drivers.

IX 05, 2011 4:13:34 ODP. com.jme3.system.JmeSystem initialize

INFO: Running on jMonkey Engine 3 Alpha 0.6

IX 05, 2011 4:13:34 ODP. com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #1: file:/C:/Program%20Files/jmonkeyplatform/jmonkeyplatform/libs/

IX 05, 2011 4:13:34 ODP. com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #2: C:UsersJiříDocumentsjMonkeyProjectsBaisc

IX 05, 2011 4:13:34 ODP. com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory #3: C:UsersJiříDocumentsjMonkeyProjectsBaisc

IX 05, 2011 4:13:34 ODP. com.jme3.system.lwjgl.LwjglAbstractDisplay run

INFO: Using LWJGL 2.7.1

IX 05, 2011 4:13:34 ODP. com.jme3.system.lwjgl.LwjglDisplay createContext

INFO: Selected display mode: 640 x 480 x 0 @0Hz

IX 05, 2011 4:13:35 ODP. com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Display created.

IX 05, 2011 4:13:35 ODP. com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Adapter: aticfx32

IX 05, 2011 4:13:35 ODP. com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Driver Version: 8.17.10.1086

IX 05, 2011 4:13:35 ODP. com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Vendor: ATI Technologies Inc.

IX 05, 2011 4:13:35 ODP. com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: OpenGL Version: 3.3.10907 Compatibility Profile Context

IX 05, 2011 4:13:35 ODP. com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Renderer: ATI Radeon HD 4800 Series

IX 05, 2011 4:13:35 ODP. com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: GLSL Ver: 3.30

IX 05, 2011 4:13:35 ODP. com.jme3.system.lwjgl.LwjglTimer

INFO: Timer resolution: 1000 ticks per second

IX 05, 2011 4:13:35 ODP. com.jme3.renderer.lwjgl.LwjglRenderer initialize

INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, MeshInstancing, VertexBufferArray]

IX 05, 2011 4:13:35 ODP. com.jme3.asset.DesktopAssetManager

INFO: DesktopAssetManager created.

IX 05, 2011 4:13:35 ODP. com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

IX 05, 2011 4:13:35 ODP. com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

IX 05, 2011 4:13:35 ODP. com.jme3.input.lwjgl.LwjglMouseInput initialize

INFO: Mouse created.

IX 05, 2011 4:13:35 ODP. com.jme3.input.lwjgl.LwjglKeyInput initialize

INFO: Keyboard created.

IX 05, 2011 4:13:36 ODP. com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: AudioRenderer supports 64 channels

IX 05, 2011 4:13:36 ODP. com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: Audio effect extension version: 1.0

IX 05, 2011 4:13:36 ODP. com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: Audio max auxilary sends: 1

IX 05, 2011 4:13:36 ODP. com.jme3.app.Application handleError

SEVERE: Uncaught exception thrown in Thread[jME3 Audio Thread,6,main]

java.lang.UnsatisfiedLinkError: org.lwjgl.openal.EFX10.nalGenAuxiliaryEffectSlots(ILjava/nio/IntBuffer;I)V

at org.lwjgl.openal.EFX10.nalGenAuxiliaryEffectSlots(Native Method)

at org.lwjgl.openal.EFX10.alGenAuxiliaryEffectSlots(EFX10.java:529)

at com.jme3.audio.lwjgl.LwjglAudioRenderer.initInThread(LwjglAudioRenderer.java:212)

at com.jme3.audio.lwjgl.LwjglAudioRenderer.run(LwjglAudioRenderer.java:118)

at java.lang.Thread.run(Thread.java:722)



There is the log after compile.

[java]

SEVERE: Uncaught exception thrown in Thread[jME3 Audio Thread,6,main]

java.lang.UnsatisfiedLinkError: org.lwjgl.openal.EFX10.nalGenAuxiliaryEffectSlots(ILjava/nio/IntBuffer;I)V

[/java]



That’s the problem. It seems there’s a library missing or something.

Usually happens when the lwjgl native library is different than the one used by jME3. Delete any DLL files inside your project directory and run again

Didn’t help. Anything else ?

Does it still happen with the latest jME3 nightly? We keep updating the LWJGL version to the beta one and it has various bugs …