Animation problems

Yes. I remake model and he move but low. I make method.
private Vector3f moveTarget;
private float globalTpf;
private Spatial moveSpatial;

public void moveModel(){

  Vector3f start = moveSpatial.getLocalTranslation();
  
  float distance = moveTarget.distance(start);
  
  if(distance<0.1f){
    moveSpatial.setLocalTranslation(moveTarget);
    moveSpatial = null;
  }else{
    moveSpatial.setLocalTranslation(start.interpolateLocal(moveTarget, globalTpf/start.distance(moveTarget)));
  }

}