Problem is that AnimControl should be in mainNode, but I have it in node Cube and I don´t know how to get in in MainNode. I can copy and move only Cube 1,2,3,4 but no AnimControl and SkeletonControl. Is there any way to edit function makeAnimation() to read animControl from NODE CUBE and not from MAIN NODE?
Well you could still achieve that with only one AnimControl and different animations for different bones. But an AnimControl is per skeleton and a node can contain several skeletons.