Best 3D models format

Hello.



I would like to import 3D models, animations and textures to jME application.

Which format should I use?

I'm using http://www.luxology.com/modo/ to create my models.

I tried to use Collada (*.dae) files but without any success



ColladaImporter.getSkinNodeNames() and ColladaImporter.getSkeletonNames() are empty.



ColladaImporter.getGeometryNames()  contains one element, but It's not visible.

ogre-xml is your best bet, most stable and developed for jme2, only one  supported(skeletal format) available in jme3

mcbeth said:

ogre-xml is your best bet, most stable and developed for jme2, only one  supported(skeletal format) available in jme3


Is ogre-xml supported by Modo 401?
I can't find it on http://www.ogre3d.org/wiki/index.php/OGRE_Exporters.

I dont know never used that, perhaps u should do a google search and see what comes up