Hello.
I would like to import 3D models, animations and textures to jME application.
Which format should I use?
I'm using http://www.luxology.com/modo/ to create my models.
I tried to use Collada (*.dae) files but without any success
ColladaImporter.getSkinNodeNames() and ColladaImporter.getSkeletonNames() are empty.
ColladaImporter.getGeometryNames() contains one element, but It's not visible.
ogre-xml is your best bet, most stable and developed for jme2, only one supported(skeletal format) available in jme3
mcbeth said:
ogre-xml is your best bet, most stable and developed for jme2, only one supported(skeletal format) available in jme3
Is ogre-xml supported by Modo 401?
I can't find it on http://www.ogre3d.org/wiki/index.php/OGRE_Exporters.
I dont know never used that, perhaps u should do a google search and see what comes up