hi, i was looking at the tutorials…
but i couldnt choose…
what is the best program to create models??
Blender? 3d Studio Max?
and in what extension??
.obj? .3ds?
what should i choose ?
Thanks !
I like using Blender (http://www.blender.org: it’s free and works well, although the interface takes some time to learn but isn’t a problem after that. Blender comes packaged with exporters for many formats (including obj and 3ds) and more can be installed (they are just python script files). I like using obj for non-animated objects since the file format is simple and it can export textures and materials. You can import it into jme using the ObjToJme class in jme. For animation, I am using MD5. I export using der ton’s md5 export plugin for blender: http://home.mnet-online.de/der/blender2md5.rar (forum link: http://www.doom3world.org/phpbb2/viewtopic.php?t=1711) and then jme user Neakor’s MD5 importer plugin:http://code.google.com/p/md5importer/ to get it into jme.
OBJ for static models.
MD5 for animated models.
^ that's the answer I got when I asked about model formats for JME some months ago.
A little side-question here: Do you guys know of a MD5 exporter for 3D studio max 7?
alucardeck said:
3d Studio Max?
if you got the money
Maybe gmax?
renanse said:
Maybe gmax?
Do you have a MD5/obj exporter for gmax somewhere?
first google hit…
http://www.doom3world.org/phpbb2/viewtopic.php?t=4618