Bind box to analog or rawinputlistener

hi all

I d like to manage a box touch event.How to bind box to listener?

I mean i create a box in the scene and i d like to manipulate box touch event.

How to bind it to any rawinputlistener or analoglistener or whatelse?

I ve done an analog listener and with collisionresults i try to see if the pointer touch the box.But in phone the app give me wrong collision result when i touch the box.I cannot understand why.Do i set screen size or a sort of normalization of box size?


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