Hello i’m trying to use BlendSpace And BlendAction in JME 3.8 but everytime i run the BlendAction, it runs on all layers even if i set the layer name in “setCurrentAction” method.(normal actions runs fine).
is it a bug with animation system ? i already set the mask on BlendAction too but nothings changed.
this.animComposer.makeLayer(ANIMATION_BODY_BOTTOM_LAYER, bodyBottomArmatureMask);
this.runBlendSpace = new LinearBlendSpace(-3.14f, 3.14f);
this.blendRunAction = this.runBlendAction = animComposer.actionBlended(ANIMATION_RUN_BLEND_ACTION, runBlendSpace, "Run_Backward", "Run_Backward_Left",
"Run_Left", "Run_Forward_Left", "Run_Forward", "Run_Forward_Right",
"Run_Right", "Run_Backward_Right", "Run_Backward");
this.blendRunAction.setMask(bodyBottomArmatureMask);
this.animComposer.setCurrentAction(currentAction, ANIMATION_BODY_BOTTOM_LAYER);```
It works with normal actions but not with BlendAction.seems like a bug i think ,not sure tho but i already set the mask.