I created an animation in blender involving my model jumping and export it to ogre so I can use it in my project. When I play the animation in the editor however, my model does not jump up, it slides along the x axis. Loaded in my game, the model works fine and is standing straight up like it’s supposed to without any kind of rotation being applied in the code.
I have always used these settings with no problems until I tried to use animations. The animation plays fine in blender, so Im thinking it may have something to do with JME?