Blender collision issue

how would you make a object fall though a circle(check the link)

ive tried tutorials on youtube, but they cover mostly for the unreal engien

Imgur

this, how do you make a custom collision for this. i have tried meshcollisionshape and everything, cant get it to work :confused:

Have you tried

createDynamicMeshShape(Spatial spatial)

from: http://hub.jmonkeyengine.org/javadoc/com/jme3/bullet/util/CollisionShapeFactory.html

If not, as it says there, you can try

GImpactCollisionShape(Mesh mesh)

from: http://hub.jmonkeyengine.org/javadoc/com/jme3/bullet/collision/shapes/GImpactCollisionShape.html

But for what its worth, with things like that its often better to just create your own collision shapes in your modelling software

@Ben255 said: this, how do you make a custom collision for this. i have tried meshcollisionshape and everything, cant get it to work :/

A mesh collision shape should work fine

yes ive used createDynamicMeshShape(Spatial spatial). but the walls are not curved. it still becomes a square and ends up in the middle of the road. ive tried to find a tutorial to make own collision shapes in blender but cant figure it out. UCX_name and that, but that seems to be for the unreal engien.