Using 3.1-pre-alpha (current HEAD). Same in stable.
I have created simple model in blender. It consist of mesh with some faces, that are “open”. When viewing in blender the mesh looks like:
When I export the mesh to ogre3d format and then import/convert to j3o in JME3D SDK the model looks exactly as in blender:
But when I import the model directly from blender the faces which have “open” structure does not have proper representation.
Is this an error or something wrong in blender file ? Examples are provided in example file. This bug appears whenever the face is “open”.