The game is called Shadow Unit. You play as a Guardian Ninja and you need to protect the magical crystals from the faceless Ninjas. You have to fend off the enemies while making sure they don’t destroy the crystal or you! It is like a hack’n slash wave attack. There are 5 levels in the game. As you play more you level up and unlock more combo move and combo chain. It may be a bit hard in the beginning but as you level up and get more combo moves it will start to be easier.
Open up your .j3md files. Change everything that says GLSL100 to GLSL110. You will still run on every card but now at least you will get these errors locally instead of waiting. As far as I can tell, there is no good reason to use GLSL100 and many bad reasons. It’s the first thing I fix when I fork JME shaders for my own purposes.
@pspeed : Thanks so much for that tip. Found another place where I just forgot to put .0 now hopefully it won’t give the shader problem. Sharing the link to the jar file.