What is the framebuffer background? Generally, it’s black.
I did not actually know that, seems logical but I never tought of it .
Given that the opaque bucket is drawn first and back to front, no matter how many Spatials are on top of each other they all get said ‘shadow’. Correct me if I got that wrong.
One more question, for spatials that do not have a bucket queue assigned in code what is the default? Inherit?