About the graphics category
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0
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1359
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January 12, 2015
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DirectionalLightShadowRenderer/Filter not working for me [Resolved]
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1
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55
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June 2, 2023
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Print-Screen not working in FullScreen; ScreenshotAppState ignoring alternate viewports
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8
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101
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May 31, 2023
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Questions about the shader version
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39
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188
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May 25, 2023
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Shadow maybe failed in GLES2 and AppSetting failed to choose GL version
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7
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236
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May 15, 2023
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[SOLVED] Flipped texture UV's on my custom Path mesh
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4
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84
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May 8, 2023
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Glb imported model does not support ambient light
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9
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115
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April 28, 2023
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View-frustum culling and fps
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10
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185
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April 14, 2023
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Shadows affecting performance after upgraded graphics driver
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6
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134
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April 13, 2023
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Setting line width on WireBox in 3.6.0 has no effect
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23
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196
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April 4, 2023
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[SOLVED] PBR Lighting transparency?
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2
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147
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April 1, 2023
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Colors are inverted on Apple M1 chip
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9
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863
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March 24, 2023
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White screen on context restart
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35
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1043
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March 22, 2023
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[SOLVED] Lighting Issues or wrong understanding?
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6
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163
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March 20, 2023
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How to Get a List of Possible Screen Resolution [SOLVED]
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5
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134
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March 15, 2023
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DirectionLightShadowFilter + Skybox
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6
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100
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March 14, 2023
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LightControl with point light position does not match
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20
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164
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March 8, 2023
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Draw line
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5
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118
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March 6, 2023
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JVM crash in ig9icd32.dll
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20
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217
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March 4, 2023
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J3o lod generate
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2
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89
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March 3, 2023
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[SOLVED] How to disable light reflection?
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11
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157
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February 28, 2023
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[SOLVED] Part of the model disappears if you get close
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4
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107
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February 28, 2023
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[SOLVED] Crash Error taking screenshots
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4
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135
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February 23, 2023
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Shader with two textures - uniform values not as expected
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2
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89
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February 22, 2023
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DepthTexture doesn't look good after plane clipping
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2
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77
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February 15, 2023
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Two viewport with different object
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7
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186
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February 13, 2023
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Terrain edge see through WaterFilter
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9
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111
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February 10, 2023
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[SOLVED] Update IDE from 3.3.2 to 3.5.2 Graphic output to dark
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5
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145
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February 2, 2023
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Stretched texture
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15
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827
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January 29, 2023
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How to access depth buffer in shader
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19
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323
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January 22, 2023
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