About the graphics category
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0
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1531
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January 12, 2015
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Multiple BloomFilters affecting different objects with different blur scales
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4
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23
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October 11, 2024
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Fake fullscreen mode on JME3 wo Swing
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1
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36
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October 9, 2024
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[SOLVED] Why am I getting an exception when using TerrainLighting.j3md?
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2
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37
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September 17, 2024
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[SOLVED] Simple Question, Can I start app in vertical resolution?
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3
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33
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September 11, 2024
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[SOLVED] Renderer.clearBuffers clears only corner of depth target
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4
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36
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August 20, 2024
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Too many vertex shader default uniform block components?
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14
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86
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August 19, 2024
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Simple 2D shader
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12
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69
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August 18, 2024
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Water rendering using Sine waves and GLSL shaders
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4
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354
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July 6, 2024
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Voxel Grid Occlusion Culling Help
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1
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200
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July 1, 2024
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ShaderBlowEx "fixes"
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0
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158
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June 28, 2024
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Screenshot basics
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4
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146
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June 18, 2024
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PixelationFilter on GuiViewPort
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2
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265
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May 9, 2024
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Render geometry behind everything else
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21
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407
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April 30, 2024
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JMonkey Detect the Wrong OpenGl Version
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29
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530
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April 21, 2024
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Questions about Fog of War Shaders
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5
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269
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April 18, 2024
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Why are the shadows from objects are not visible on a terrain? Do terrains support shadows?
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19
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362
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April 11, 2024
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Rendering frame buffer to screen with both depth and blending
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3
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226
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April 11, 2024
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Passing custom per-vertex data not working
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7
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255
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April 7, 2024
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Unable to enable Anti-Aliasing for Quest 2
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12
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482
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March 29, 2024
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How to eliminate squares in the main viewport?
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9
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318
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March 18, 2024
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Blitted To frame buffer only copies part of source
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3
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327
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March 17, 2024
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Incorrect PBR rendering
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13
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483
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February 6, 2024
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[Solved] Objects with UseMaterialColors are not illuminated by an AmbientLight
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2
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328
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January 29, 2024
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Screenshot getting wrong background color
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3
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265
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January 27, 2024
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The way to avoid a (finished with non-zero exit value + atio6axx.dll) error
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5
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510
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January 12, 2024
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SkyControl - Moon is spun 90 degrees
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3
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331
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January 6, 2024
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How to represent flow on a Curve mesh?
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9
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388
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December 22, 2023
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[SOLVED] Odd Culling Behavior
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10
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341
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December 17, 2023
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Bloom filter causes flicker (in a VR context)
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6
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357
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December 16, 2023
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