Viewport is not resized if any filter is applied on it
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0
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66
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February 7, 2021
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VR (LWJGL) Anti Aliasing
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4
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125
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February 6, 2021
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[SOLVED] Alpha / transparent mesh without texture
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12
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160
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February 5, 2021
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[SOLVED] Issue with ray penetrating through some parts of a mesh
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7
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120
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February 3, 2021
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[Solved] Turning on gamma correction causes crash
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54
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479
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February 3, 2021
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[SOLVED] Screen capture with alpha background
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5
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138
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January 31, 2021
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Warning from Material.checkTextureParamColorSpace()
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6
|
89
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January 26, 2021
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[SOLVED] How to scale JME display window size?
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3
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63
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January 26, 2021
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ViewPort Size
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7
|
103
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January 21, 2021
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Size vertex buffer ignored in a Mode.Points mesh?
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4
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62
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January 19, 2021
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Performance problems with many objects
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3
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143
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January 19, 2021
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How to change viewport canvas size?
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1
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68
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January 15, 2021
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What is the replacement for AnimChannel in new 3.3 animation system?
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1
|
95
|
January 12, 2021
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ViewPort
|
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3
|
81
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January 12, 2021
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Is it possible to retarget animations from an AnimControl to an AnimComposer?
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6
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84
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January 12, 2021
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[SOLVED] Shader compile error with InstancedNode, Lighting material and LinearFog
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9
|
166
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January 11, 2021
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NPE when Ray casting with InstancedNode
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|
11
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141
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January 11, 2021
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[Solved] Some Point Lights are not lighting Terrains in 3.3
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7
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130
|
January 11, 2021
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FilterPostProcessor.setNumSample() make the screen turns black on Windows when I using the SelectObjectOutliner
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1
|
61
|
January 11, 2021
|
Setting glViewport
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1
|
98
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January 4, 2021
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Shadow through partial transparent objects
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6
|
160
|
December 27, 2020
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[SOLVED] Transparent textures, alpha covers alpha problems
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|
9
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130
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December 16, 2020
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GlowColor unused if a GlowMap is specified
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|
3
|
161
|
December 16, 2020
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[SOLVED] How to set size of spatial
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|
4
|
112
|
December 6, 2020
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Crash on full-screen enabled
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|
8
|
497
|
December 3, 2020
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How to apply an independent pixel resolution to a camera
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|
3
|
109
|
December 3, 2020
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[SOLVED] Why is JME culling simple models when they are still on the screen?
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|
5
|
182
|
November 12, 2020
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[SOLVED] Flipping the display
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|
11
|
232
|
November 2, 2020
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Terrain Tessellation first demonstration
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|
4
|
771
|
October 28, 2020
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DirectionalLight cast incorrectly when setParallelProjection is enabled
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22
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1368
|
October 28, 2020
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