Too many vertex shader default uniform block components?
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14
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115
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August 19, 2024
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Simple 2D shader
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12
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155
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August 18, 2024
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Water rendering using Sine waves and GLSL shaders
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4
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566
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July 6, 2024
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Voxel Grid Occlusion Culling Help
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1
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260
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July 1, 2024
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ShaderBlowEx "fixes"
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0
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171
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June 28, 2024
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Screenshot basics
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4
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151
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June 18, 2024
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PixelationFilter on GuiViewPort
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2
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267
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May 9, 2024
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Render geometry behind everything else
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21
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424
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April 30, 2024
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JMonkey Detect the Wrong OpenGl Version
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29
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593
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April 21, 2024
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Questions about Fog of War Shaders
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5
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290
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April 18, 2024
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Why are the shadows from objects are not visible on a terrain? Do terrains support shadows?
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19
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374
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April 11, 2024
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Rendering frame buffer to screen with both depth and blending
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3
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247
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April 11, 2024
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Passing custom per-vertex data not working
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7
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257
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April 7, 2024
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Unable to enable Anti-Aliasing for Quest 2
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12
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508
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March 29, 2024
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How to eliminate squares in the main viewport?
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9
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319
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March 18, 2024
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Blitted To frame buffer only copies part of source
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3
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335
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March 17, 2024
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Incorrect PBR rendering
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13
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506
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February 6, 2024
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[Solved] Objects with UseMaterialColors are not illuminated by an AmbientLight
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2
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335
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January 29, 2024
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Screenshot getting wrong background color
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3
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267
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January 27, 2024
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The way to avoid a (finished with non-zero exit value + atio6axx.dll) error
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5
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530
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January 12, 2024
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SkyControl - Moon is spun 90 degrees
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3
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333
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January 6, 2024
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How to represent flow on a Curve mesh?
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9
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406
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December 22, 2023
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[SOLVED] Odd Culling Behavior
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10
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346
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December 17, 2023
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Bloom filter causes flicker (in a VR context)
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6
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358
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December 16, 2023
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[SOLVED] Incorrect Shading on Instances
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5
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328
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December 14, 2023
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[SOLVED] Vertex buffer not uploading to GPU when expected
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1
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269
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December 4, 2023
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Enabling GammaCorrection on the canvas causes the scene to darken
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3
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291
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December 4, 2023
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Exception playing Anim with an ArmatureMask
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5
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292
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December 4, 2023
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[SOLVED] How to add GlowColor in j3m file?
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5
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504
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December 1, 2023
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[SOLVED] DPI Override Programmatical
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1
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359
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November 27, 2023
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