So far I just have the BasicGame with a scenery. The scenery gets generated, and to be able to see what I have in the scene I use
to place the camera near my objects.
Now I notice that moving around is not that easy. Yes, the mouse is bound and I can rotate and look at my scene. Movement seems to be missing though. While I can fly up pressing Q, there seems no way of coming down, and the other keys like wasd seem to not react. Or is the step increment so small that I simply do not notice?
How can I get in control of moving the camera myself?
Thank you. Following your hint I figured that going down is ‘Z’, which is in a different location on my keyboard - but it works. So very likely I just want to modify the step size for now, and I will consider using your advanced camera.
but that seems not possible on ‘my’ camera which is an instance of com.jme3.renderer.Camera.
In the JavaDoc I found FlyCamAppState (jMonkeyEngine3)
so it seems I want to get familar with AppStates now.
But if you want the “portable” way then getting the app state is the better way.
Or from any BaseAppState subclass: