Hey guys. I really want my camera to rotate around my player without the use of ChaseCam. There are some things that I want to do that Chase Cam will not allow me to do, and I want my game to be as customizable as possible.
I have physics and everything working in my game. I have one node that loads the model. Then I attached it to a node that I called characterNode. The I attached my camera to my characterNode. Theoretically, if I rotate my characterNode, both the camera and the model should rotate, correct? Well, neither of them rotate and I’m not sure why. I thought that what I did might have been a good way to have my camera rotate around my player by moving the mouse, and having my player rotate with it, but it seems like that isn’t the case.
Do any of you have any suggestions on what I should do?
Do not say anything about the ChaseCam in your answers, please.