Hi all,
I just updated JME3 and for everything I run (tests and all), I get the following:
[java]
Jun 13, 2011 2:15:01 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 1
Jun 13, 2011 2:15:01 PM com.jme3.material.MaterialDef <init>
INFO: Loaded material definition: Unshaded
Jun 13, 2011 2:15:01 PM com.jme3.app.Application handleError
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
java.lang.NoSuchMethodError: com.jme3.material.Material.getTextureParam(Ljava/lang/String;)Lcom/jme3/material/Material$MatParamTexture;
at com.jme3.font.BitmapTextPage.<init>(BitmapTextPage.java:76)
at com.jme3.font.BitmapText.<init>(BitmapText.java:66)
at com.jme3.font.BitmapText.<init>(BitmapText.java:60)
at com.jme3.app.SimpleApplication.loadFPSText(SimpleApplication.java:178)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:202)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:124)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:200)
at java.lang.Thread.run(Thread.java:662)
[/java]
It seems to have trouble loading the FPS text.
I thought I saw a nifty jar file in the update, maybe something went funky?
I had the same error, but a clean and build seem to solved it…
My apologies, I was only doing a regular build.
Clean and build solved everything. Thanks!