Change the UVMap of an imported geometry

Of course, the block is just an example.

In this case… do you know how to fix it? I’ve been looking at https://github.com/jMonkeyEngine/jmonkeyengine/blob/master/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/MeshBuffers.java but I can’t see anything.

The problem isn’t if it supports it or not, the problem is that the texCoord buffers aren’t loading. I’ve configured two UVs on blender but when loading only the first UV is loading (the mesh only have one texCoord buffer). If the buffers aren’t there, I can’t use them :S.
I configure them like:

http://imgur.com/a/J5YlK
Imgur