Hi to everyone,
in my free time I’m developing a Clojure(a lisp dialect) 3d library, based on JME3:
https://github.com/CharlesStain/clj3D
I’m using JME3 for the visualization part. Whick kind of license must I use in order to use JME in my project and don’t violate any laws?
Actually I’m using the MIT License, but I’ve seen that JME uses BSD.
Best,
Alfredo
As far as I understand BSD allows you any kind of use, without being forced to anything except a copyright notice.
When you just publish jme binary code you technically dont even need to supply any license info about jme, however java is always a bit borderline-ish because of the bytecode… BSD allows you to redistribute when you add the license info for jme3. A library for 3d stuff is arguably a redistribution of jme3 functionality so I’d say you should include the license in any case.
Cheers,
Normen
Ok guys,
thanks for your reply
Bye,
Alfredo
@alfredo:
When trying to choose a real-good scripting language for java game , a thought of mine is about “clojure”. Its LISP features can defeat every Lua - thing imo (easy clear syntax , flexibility ,powerful …)
Glad to see someone had reached the solution of combine “3D with Clojure” … It’s very interested to see how far this combination grow in future…
Goodluck !
Thanks a lot atomix!
It you haven’t done yet, watch out the first screencast about clj3D’s features:
http://www.youtube.com/watch?v=_fLgBzRdddU
All this awesomeness has been possible only with JMonkey
Bye,
Alfredo
@alfredo : It’s really cool indeed!
I tell you that I’m researching a “entity system” at the moment which can provide a various different objects world (good for RPG and MMO )
The data part can be implement in XML (as everything can be) but what I need is a language with a very clear, easy syntax to prototype and much more powerful (for lip sync , AI …so on) and don’t need a interpreter (XML solution need extra interpreter) …
Take a look at this may be you will find it interesting …
http://resatori.com/clojure-entity-component-system
Thanks for the link, I’ll take a look
Bye,
Alfredo