Okay guys, I was wondering just now how would I do a cloth mesh/shader in jMonkey engine?
I would guess that it will be some sort of shader?
Does any one have sample code or even a good reference to some shader resource?
Okay guys, I was wondering just now how would I do a cloth mesh/shader in jMonkey engine?
I would guess that it will be some sort of shader?
Does any one have sample code or even a good reference to some shader resource?
i think there was something in JME2, but that was mesh based.
I think @thetoucher used it and adapted it to JME3.
Do you have a reference or url?
@nehon said: i think there was something in JME2, but that was mesh based. I think @thetoucher used it and adapted it to JME3.
I think he did also, but he has no link for you sorry sir.
I’ve got a waving flag animation in my shader tutorial videos, dunno if that helps you.
Yeah I saw that one as well and thought I might use that as a reference, but my GLSL understanding is not that good.
I was just wondering if there weren’t any of the PRO’S here in jME that did that already before…
Ok I finally dug up the link from my chat history
http://hub.jmonkeyengine.org/forum/topic/cloth-and-spring-classes/
It was for JME2, so it may need some adaptation
Thanks.
I would look at that.