Hi there guys! I’m 100% new to jMonkeyEngine and still a novice at Java. I am however not a beginner when it comes to programming.
So i’ve constructed a scene consisting of one node being a model which will be a player, the terrain, the directional lighting and the skybox. These were made using jMonkeyEngine (except the player model and terrain textures)
Can somebody point me in the right direction towards a tutorial which says how to put a scene into your game via code? I can’t find anything which is specifically adding a premade scene to the game. Collision would be great too!
Thanks guys
@glaucomardano said:
http://www.hub.jmonkeyengine.org/wiki/doku.php/jme3:faq#i_want_to_load_my_scene
Thanks for the link, but doesn't that refer to creating a new scene from scratch purely from code?
What should i do if i wanted to load my scene which i already created? It is a j3o file (newScene.j3o)
EDIT: Forgive me, i've got it :)
[java]Spatial scenefile = assetManager.loadModel("Scenes/newScene.j3o");
rootNode.attachChild(scenefile);[/java]
I thought we had to treat Scene files as their own type of object
You load and attach it like any other model:
rootNode.attachChild(assetManager.loadModel(“Models/MyModel.j3o”));
1 Like
@olliepop said:
What should i do if i wanted to load my scene which i already created? It is a j3o file (newScene.j3o)
@glaucomardano said:
http://www.hub.jmonkeyengine.org/wiki/doku.php/jme3:faq#i_want_to_load_my_scene
:P
1 Like
Ah just refreshed the page to get these replies! Thanks guys!
@normen said:
You load and attach it like any other model:
rootNode.attachChild(assetManager.loadModel(“Models/MyModel.j3o”));
Haha, i just read that after i posted my first reply :P
Silly me
Thanks a bunch anyway!