my monster moves with setWalkDirection
from character control
i need character control to be solid with another character control
same as with rigged body
For RigidBody is setLinearVelocity();
CharacterControl is for Controlled Character in the Game
RigidBodyControl is for None Playable Objects and Models
what about the setPhysicsLocation and setViewDirection method?
setPhysicsLocation and setLocalTranslation are for teleporting and placing on the scene
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yes i need placing monster in scene
There is a difference between Placing or Teleportation and “Moving”
you can use Kinematic RigidBody and use spatial.move instead for monsters
setKinematic(true);