About the physics category
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0
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1358
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January 12, 2015
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From Animation to skinned ragdoll
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8
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140
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May 8, 2025
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GImpactCollisionShape causing strange bouncing behavior
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12
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75
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March 30, 2025
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Wheel location/rotation
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7
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82
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February 20, 2025
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Changing orientation of a joint
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4
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114
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December 22, 2024
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[Solved] Help Understanding BetterCharacterControl
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7
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110
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December 23, 2024
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[Solved] Warning from PhysicsSpace update on Desktop App
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2
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57
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November 19, 2024
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[SOLVED] How to close a physics space to free up ram
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20
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567
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November 12, 2024
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Libbulletjme java flags
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0
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37
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November 10, 2024
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[SOLVED] Meaning of parameter in PhysicsRigidBody.applyTorqueImpulse()
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7
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89
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November 5, 2024
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Moving object to location smoothly
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1
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67
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October 26, 2024
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Massive dynamic rigids crash through low mass kinematic ones
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7
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98
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October 11, 2024
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Flying better character control
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6
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129
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October 4, 2024
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[SOLVED] GImpact shape creation crash in native code when Spatial are only Nodes
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3
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74
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September 17, 2024
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[SOLVED] Crash in native code when serialize MeshCollisionShape
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3
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76
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September 8, 2024
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Rigid body jumping over edges if moving fast
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10
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198
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July 26, 2024
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Rag dolls?
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2
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233
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June 16, 2024
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[SOLVED] Character control to ignore DynamicAnimControl's rigid bodies
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15
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478
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May 2, 2024
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[SOLVED] Linear velocity inconsistency on CollisionListener
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7
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524
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May 2, 2024
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[SOLVED] JVM crash in Stranded
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42
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1608
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May 2, 2024
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Same Minie code fails on one machine, but works on others: NoSuchMethodError
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5
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269
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April 25, 2024
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Why can a physic body fall through a terrain?
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10
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566
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April 9, 2024
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Rounded object falls through terrain
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10
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384
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April 1, 2024
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Deleted by the author
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3
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737
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February 19, 2008
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[SOLVED] ContactListener: onContactStarted get called multiple times
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2
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561
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December 16, 2023
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[SOLVED] Ghost collision detected incorrectly (over-sensitive)
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23
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708
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December 8, 2023
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A problem with spatial coordinates
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5
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323
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December 5, 2023
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About the lag caused by using minie
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27
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686
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December 1, 2023
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Joint world position is incorrect
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20
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393
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November 12, 2023
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Bullet-native, fatal error
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6
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1287
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September 28, 2023
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