[committed] Runtime Texture Mipmap change fails

If a DDS texture image contains generated mipmap image and it is loaded with Non-mipmap option like MinificationFilter.BilinearNoMipMaps, No texture is shown when filter option is changed to mipmap option in runtime



Index: src/com/jme/scene/state/lwjgl/LWJGLTextureState.java
===================================================================
--- src/com/jme/scene/state/lwjgl/LWJGLTextureState.java   (revision 4471)
+++ src/com/jme/scene/state/lwjgl/LWJGLTextureState.java   (working copy)
@@ -684,7 +684,7 @@
                    
                     if (mipSizes == null) {
                         mipSizes = new int[] { data.capacity() };
-                    } else if (texture.getMinificationFilter().usesMipMapLevels()) {
+                    } else {
                         max = mipSizes.length;
                     }