Im making a game with JMonkey and im looking forward for controlling the mouse cursor whit the keyboard or the gamepad.
Is there a way to change the position of the mouse in the screen?
What is the better way for doing this?
I have tried in this way, but it havent work:
I have mapped 4 keys: up, right , left and down. When i press up i get the mouse position with “inputManager.getCursorPosition()”. then i want to make something like “cursor.setPosition().y(actualposition + 1” so that the mouse goes up when i press the key.
This is a case of smoke and daggers. Most (if not all) games won’t actually move the mouse, they just give the illusion by putting an image of a cursor next to the selection. So for example if you start using your gamepad, the real mouse will get hidden, and the fake mouse will come into play.
What do you mean with software cursor? Maybe hide the real cursor and use a hud? But in this case how can i detect when i click a nifty element with this fake cursor?