Hello! I have a lot of spatial adding themselves while the game is running and let just say it looks weird to see everything just Pop in the world. So I was thinking: do we have any adding effect? Like the wireframe adding them one by one until its finish and then the texture is applied? Or a special texture that is applied at the model for a fews sec after the model get into the game?
Pretty sure it could be done easily, but am just wonder if anyone ever did something cool! x)
You might try adding them with a really small scale initially (say, like 0.01 or something) and then attaching gradually scaling up to full-size (maybe logarithmically) over time.
Or (if you have a free sky) just let them fall (maybe with a little parachute that has a hole in it or something like that) and when they hit ground with high velocity … add more sparks and puffy clouds!!! :chimpanzee_closedlaugh:
But the other thing from pspeed might look cool too.
Actually I would like to toy around myself with all this now.
But there is little time for such things…