Hello,
I gave the link of the tutorial about exporting blender model for jME3 to my 3D artist and he made an animated human with MakeHuman and Blender, but I could not import it.
jME3 SDK give me this error:
Constraint named: ‘IK’ of type ‘Inverse kinematic’ is not implemented and will NOT be applied!
And nothing is loaded
Here is the model: Dropbox - humain 2.zip - Simplify your life
I tried to export to OgreXML format but it does not save the textures and it exports only one animation .
Ok ok
I decided to try OgreXML, I found the way to fix the problem with material and fix a bug with animation, jME SDK have imported it really well, but now it could not load the material when I tried to use the .j3o that i created with jMonkeyPlatform in my eclipse project is it a problem with package ?