Could not load properties. Creating a new one

Hi i've seen this message elsewhere on the forum but that solution didn't work and i can't find the topic again so I'm creating this one.  Anyway I keep getting this error:



run:
Apr 11, 2010 2:35:16 PM com.jme.app.BaseGame start
INFO: Application started.
Apr 11, 2010 2:35:17 PM com.jme.system.PropertiesGameSettings <init>
INFO: PropertiesGameSettings created
Apr 11, 2010 2:35:17 PM com.jme.system.PropertiesGameSettings load
WARNING: Could not load properties. Creating a new one.
Apr 11, 2010 2:35:17 PM com.jme.app.AbstractGame getAttributes
SEVERE:

Native library not set - go to
http://www.jmonkeyengine.com/wiki/doku.php?id=no_lwjgl_in_java.library.path
for details.
java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
        at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1734)
        at java.lang.Runtime.loadLibrary0(Runtime.java:823)
        at java.lang.System.loadLibrary(System.java:1028)
        at org.lwjgl.Sys$1.run(Sys.java:72)
        at java.security.AccessController.doPrivileged(Native Method)
        at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
        at org.lwjgl.Sys.loadLibrary(Sys.java:81)
        at org.lwjgl.Sys.<clinit>(Sys.java:98)
        at org.lwjgl.opengl.Display.<clinit>(Display.java:129)
        at com.jme.system.lwjgl.LWJGLPropertiesDialog$ModesRetriever.run(LWJGLPropertiesDialog.java:682)
        at com.jme.app.AbstractGame.getAttributes(AbstractGame.java:252)
        at com.jme.app.BaseGame.start(BaseGame.java:67)
        at Hello3d.test.HelloWorld.main(HelloWorld.java:50)
BUILD STOPPED (total time: 6 seconds)



I've followed the wiki intructions to the letter and set the working directory to "C:Documents and Settings[Insert name here]My DocumentsNetBeansProjectsjME2jME2_0_1-Stablelibliblwjglnativewindows".  Any help would be greatly appriciated

What do you mean with the working directory ?



Did you set the java.library.path?