Hi all, I’ve been developing a game for a few months now, and so far everything has been going smoothly. This morning I opened up JMonkey to do some development, and when I went to run my game, the following error popped up:
[java]AL lib: MMDevApiOpenPlayback: Device init failed: 0x80070490
AL lib: MMDevApiOpenPlayback: Device init failed: 0x80070490
AL lib: MMDevApiOpenPlayback: Device init failed: 0x80070490
AL lib: MMDevApiOpenPlayback: Device init failed: 0x80070490
Jun 14, 2013 9:37:27 AM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
SEVERE: Failed to load audio library
org.lwjgl.LWJGLException: Could not locate OpenAL library.
at org.lwjgl.openal.AL.create(AL.java:151)
at org.lwjgl.openal.AL.create(AL.java:102)
at org.lwjgl.openal.AL.create(AL.java:201)
at com.jme3.audio.lwjgl.LwjglAudioRenderer.initInThread(LwjglAudioRenderer.java:140)
at com.jme3.audio.lwjgl.LwjglAudioRenderer.run(LwjglAudioRenderer.java:98)
at java.lang.Thread.run(Thread.java:722)[/java]
I’ve never seen this before, and I didn’t change any of my projects dependencies. I ran an update in JMonkey to see if that would solve it, but to no avail. Any ideas?