Could not share context ?!?!?


all the examples of jme are running fine, but now i have set up my game, and now i get this error on my laptop:

but all the jme examples are running on the system, i thought it where because i used non quadratic textures

but that didnt help …

04.05.2010 14:49:15 com.jme.renderer.lwjgl.LWJGLTextureRenderer <init>

WARNUNG: FBO not supported.

04.05.2010 14:49:15 class com.jme.renderer.lwjgl.LWJGLPbufferTextureRenderer initPbuffer()


it seems this problem is such a noob problem that no one has a workaround, my colleague has no idea, he has a laptop too, and has checked out/in the same problem

do i need a grafics driver update ?!

as it says in the the log output, your graphics card doesn't support FBOs and switches to PBuffers instead. This is where the exception happens, but you didn't post the exception so we can't help you there.

A driverupdate can help, yes.

hi there, thank you for moral support, my driver is the latest ;D

but i have to be sorry, it is caused by a null pointer later, the pbuffer problem seems to be just a warning