I could use a little bit of some help from those having already written a plugin for jme sdk.
My current plugin is a material setting plugin. Select some nodes and set a material for all of those. I had a look at the TextureBrowser code for the selection and stuff and also found a preview for textures in it. Now I am extending this with a material preview, but wondered why all my own SceneEditor menu entries show all up at
Add Spatial -> …
Could it be because all my plugins so far are annotaed with?
@org.openide.util.lookup.ServiceProvider(service = NewSpatialAction.class)
How could I add one just to Tools ?
Any help would be appreciated.