Custom SDK plugins question about menu

Hi monkeys!

I could use a little bit of some help from those having already written a plugin for jme sdk.

My current plugin is a material setting plugin. Select some nodes and set a material for all of those. I had a look at the TextureBrowser code for the selection and stuff and also found a preview for textures in it. Now I am extending this with a material preview, but wondered why all my own SceneEditor menu entries show all up at
Add Spatial -> …

Could it be because all my plugins so far are annotaed with?

@org.openide.util.lookup.ServiceProvider(service = NewSpatialAction.class)

How could I add one just to Tools ?

Any help would be appreciated.

@normen is the expert on the SDK, plugins, etc. :slight_smile: