I post these few videos to introduce you to the project I am currently working on.
I do not know where I’m heading yet.
Initially I wanted to make a demo or game type “Hidden and Seek”. An enemy will search you in a map and you must either hide or flee.
It is far from over course lol
On the first video, I make tests on the use of NavMesh as well as animations:
On the second video, I simply changed the avatar and did other tests on another map:
On the third, the enemy follows the player when he enters his visual field and is not too far away. (No verification yet if there is an obstacle between):
On the other hand, if you have some gameplay ideas, I’m interested