I’m in the process of converting to using the new animation system. There seem to be some things that weren’t implemented in the new system and I’m looking for reasonably elegant ways of achieving a similar result.
AnimControl class allowed listeners to be added to respond to events such as an animation being completed. I used this to move between random ‘waiting’ animations for inactive models. There doesn’t seem to be any similar system in
Is there a simple way of achieving this? I was considering adding a
Control that would check the time for the relevant layer and try to detect when it rolled over to zero. Is there a better way?