It’s has been a long time without updates. Don’t worry i am still working on this as fast i can.
In the past 3 month the mains changes are :
- fix the update of the mesh’s normals,
- added a lot of comments and some refactor (took me a huge amout of time lol),
- SoftBodyControl update the position of the spatial and the mesh vertice are in a local space,
- fix creating Parallel soft bulletAppState (but do not work better),
- added support for textured mesh (yes this was an issue).
finally i will try to make as soon as possible a nice video showing all the progress i made so far.
Stay tuned.