About the Development category
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0
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5418
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January 12, 2015
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Buffer allocator implementation set by LwjglContext gets ignored sometimes
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9
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86
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May 22, 2022
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DirectBufferAllocator
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2
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47
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May 21, 2022
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[jme3-android-native] Refractor android build to use a single native module
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2
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49
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May 19, 2022
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Class suggestion for new AnimSystem: BoneChannel
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34
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224
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May 6, 2022
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Relocate JmeSurfaceView to com.jme3.view.surfaceview package
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16
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186
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May 5, 2022
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Major thread state leakage in the new animation system
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12
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141
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May 4, 2022
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MacOS support overhaul, Apple M1 and breaking changes
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136
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1849
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April 30, 2022
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Jme 3.5.2
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12
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318
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April 21, 2022
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Jme 3.5.1
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12
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507
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April 15, 2022
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[SOLVED] Jme3.5.0-alpha on armhf
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43
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600
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April 6, 2022
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MacOS renting in the cloud: Links and guide for quick setup
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10
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315
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March 3, 2022
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Image Painter Plugin Available
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84
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5237
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February 23, 2022
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The Contribution Mega-Thread
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175
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5539
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February 16, 2022
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Random Question - Minie
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13
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155
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February 14, 2022
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Code review for pull request 1758: help please!
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1
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151
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February 4, 2022
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Next release of the Engine
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222
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3891
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January 27, 2022
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V3.5.0 beta testing
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39
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916
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January 23, 2022
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Community Poll: Keep or Drop SettingsDialog and ErrorDialog in future versions of the engine
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0
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207
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January 19, 2022
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JME-LWJGL3 issue with Mouse Coords
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13
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215
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January 18, 2022
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Add methods to Vector2f
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3
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176
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January 16, 2022
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Accessing VR controller button presses - expand openVr for more buttons
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19
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370
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January 8, 2022
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Regarding the development of the core engine, I would like to know what everyone thinks
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26
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556
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December 27, 2021
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[SOLVED] OpenCL context for LwjglCanvas is always null
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5
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183
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December 24, 2021
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Bug in the 'RenderState' class
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4
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132
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December 24, 2021
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Local.properties in the Engine repository
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9
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209
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December 16, 2021
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Missing BC7 support
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17
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448
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December 15, 2021
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jMonkeyEngine v3.4.1 release
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8
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323
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December 8, 2021
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ChaseCamera canRotate not set to true when re-enabled after being disabled
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17
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224
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December 5, 2021
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Gradle Builds
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3
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143
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December 4, 2021
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