Hello,
i'm trying to create a moving flame effect which has the following constraint:
The flame should start from a given point in 4 directions.
The size of each flame is independant (between 0 to 6 units)
There may be many explosions at a time
The explosion should be restarted later.
Here are my issues :
I don't know how to use correctly the particleManager without many lags.
Do i have to create 4 particleManager to Handle the 4 flales per explosions ?
May i use somthing else to do it ?
Any advises ?
Thanks for your help.
Have you looked at the Furballz source?