I want to tweak the default Viewer of JME in order to display object on screen that can be easily rotated and zoomed with mouse. To be more explicit, I would like to pass from the default “avatar-that-moves-in-a-3d-world” behaviour to a standard openGL viewer. These are my two questions:
Does my idea makes sense? It’s possibile to realize?
The first is very possible bt I don’t remeber where to change that behaviour.
2. It is limited possible as the render reinitializes every time (wich means a lag) but basically it works, yes. (Probably you have to make some system to only resize it once the windows resizing stopped and not resize the render every pixel the window is resized.)