Display problem: sizzle image

Hi,

I meet a display problem :



I put several textured objects in my scene. But, when displaying, when an object is in front of the other, it sizzle, crackling, and almost disappears.

I feel that the program seeks to show the two objects at the same time …



Is there a method, to resolve this kind of problem ?

(I heard about a method which does not display, the hidden part of an object…)



Thanks for your help and your advices

Ben

you mean z-fighting ?

Yes, I think it may be the reason for my problem…

Do you have solution for this ?

sorry i dont know how it can be solved.