Yes, I had a feeling that this seems to be a bad practice. Thanks for making it clear for me. Will find a better solution.
Actually i want to put assetmanager to load model in an other thread then when ready i will add it to scene in ModelViewState. I will think for a good solution.
Well, usually that’s a send a request to another thread, receive a response from that thread. The entity container isn’t involved in that… as it’s still on the main thread.