Error in Scene! MAC OS X

Hi, I’m new here,



Everytime I start jmonkeyplatform I get the “Error in Scene!” warning.



What do?



Visual Aids:

Hi, please post more info, what graphics card do you have, what OS version? Try updating jMP to the latest version (Tools->Plugins->Settings, enable nightly center and update) and see if the problem is still there.

Thank you for the fast reply,

I tried that and it worked.



However not I can’t run any of the tests.



At the moment I’m in a Mac OS X 10.5.8 with a crappy Intel GMA 950, what are the supported graphic cards?



As for the tests, for example the Test.application test gives the following output (screen goes fullscreen black in the mean while):



[java]

Creating application…

Starting application in LWJGL mode…

Waiting 5 seconds

Nov 19, 2010 1:50:06 AM com.jme3.system.lwjgl.LwjglAbstractDisplay run

INFO: Using LWJGL 2.5

Nov 19, 2010 1:50:06 AM com.jme3.system.lwjgl.LwjglDisplay createContext

INFO: Selected display mode: 640 x 480 x 0 @0Hz

Nov 19, 2010 1:50:07 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Display created.

Nov 19, 2010 1:50:07 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Adapter: null

Nov 19, 2010 1:50:07 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Driver Version: null

Nov 19, 2010 1:50:07 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Vendor: Intel Inc.

Nov 19, 2010 1:50:07 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: OpenGL Version: 1.2 APPLE-1.5.48

Nov 19, 2010 1:50:07 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Renderer: Intel GMA 950 OpenGL Engine

Nov 19, 2010 1:50:07 AM com.jme3.system.lwjgl.LwjglTimer

INFO: Timer resolution: 1000 ticks per second

Nov 19, 2010 1:50:07 AM com.jme3.renderer.lwjgl.LwjglRenderer initialize

INFO: Caps: [FrameBuffer, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch]

Nov 19, 2010 1:50:07 AM com.jme3.asset.DesktopAssetManager

INFO: DesktopAssetManager created.

Nov 19, 2010 1:50:07 AM com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

Nov 19, 2010 1:50:07 AM com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

Nov 19, 2010 1:50:07 AM com.jme3.input.lwjgl.LwjglMouseInput initialize

INFO: Mouse created.

Nov 19, 2010 1:50:07 AM com.jme3.input.lwjgl.LwjglKeyInput initialize

INFO: Keyboard created.

Closing application…

Nov 19, 2010 1:50:11 AM com.jme3.input.lwjgl.LwjglMouseInput destroy

INFO: Mouse destroyed.

Nov 19, 2010 1:50:11 AM com.jme3.input.lwjgl.LwjglKeyInput destroy

INFO: Keyboard destroyed.

Nov 19, 2010 1:50:11 AM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread

INFO: Display destroyed.

Starting in fullscreen mode

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglAbstractDisplay run

INFO: Using LWJGL 2.5

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglDisplay createContext

INFO: Selected display mode: 1440 x 900 x 32 @75Hz

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Display created.

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Adapter: null

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Driver Version: null

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Vendor: Intel Inc.

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: OpenGL Version: 1.2 APPLE-1.5.48

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglAbstractDisplay initInThread

INFO: Renderer: Intel GMA 950 OpenGL Engine

Nov 19, 2010 1:50:13 AM com.jme3.system.lwjgl.LwjglTimer

INFO: Timer resolution: 1000 ticks per second

Nov 19, 2010 1:50:13 AM com.jme3.renderer.lwjgl.LwjglRenderer initialize

INFO: Caps: [FrameBuffer, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch]

Nov 19, 2010 1:50:13 AM com.jme3.asset.DesktopAssetManager

INFO: DesktopAssetManager created.

Nov 19, 2010 1:50:13 AM com.jme3.renderer.Camera

INFO: Camera created (W: 1,440, H: 900)

Nov 19, 2010 1:50:13 AM com.jme3.renderer.Camera

INFO: Camera created (W: 1,440, H: 900)

Nov 19, 2010 1:50:13 AM com.jme3.input.lwjgl.LwjglMouseInput initialize

INFO: Mouse created.

Nov 19, 2010 1:50:13 AM com.jme3.input.lwjgl.LwjglKeyInput initialize

INFO: Keyboard created.

Nov 19, 2010 1:50:18 AM com.jme3.input.lwjgl.LwjglMouseInput destroy

INFO: Mouse destroyed.

Nov 19, 2010 1:50:18 AM com.jme3.input.lwjgl.LwjglKeyInput destroy

INFO: Keyboard destroyed.

Nov 19, 2010 1:50:19 AM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread

INFO: Display destroyed.

Creating offscreen buffer application

Nov 19, 2010 1:50:20 AM com.jme3.system.lwjgl.LwjglOffscreenBuffer run

INFO: Using LWJGL 2.5

Nov 19, 2010 1:50:20 AM com.jme3.system.lwjgl.LwjglOffscreenBuffer initInThread

INFO: Offscreen buffer created.

Nov 19, 2010 1:50:20 AM com.jme3.system.lwjgl.LwjglOffscreenBuffer initInThread

INFO: Vendor: Intel Inc.

Nov 19, 2010 1:50:20 AM com.jme3.system.lwjgl.LwjglOffscreenBuffer initInThread

INFO: OpenGL Version: 1.2 APPLE-1.5.48

Nov 19, 2010 1:50:20 AM com.jme3.system.lwjgl.LwjglOffscreenBuffer initInThread

INFO: Renderer: Intel GMA 950 OpenGL Engine

Nov 19, 2010 1:50:20 AM com.jme3.system.lwjgl.LwjglTimer

INFO: Timer resolution: 1000 ticks per second

Nov 19, 2010 1:50:20 AM com.jme3.renderer.lwjgl.LwjglRenderer initialize

INFO: Caps: [FrameBuffer, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch]

Nov 19, 2010 1:50:20 AM com.jme3.asset.DesktopAssetManager

INFO: DesktopAssetManager created.

Nov 19, 2010 1:50:20 AM com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

Nov 19, 2010 1:50:20 AM com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

Destroying offscreen buffer

Creating JOGL application…

Nov 19, 2010 1:50:23 AM com.jme3.system.lwjgl.LwjglOffscreenBuffer deinitInThread

INFO: Offscreen buffer destroyed.

Nov 19, 2010 1:50:23 AM com.jme3.app.Application handleError

SEVERE: Uncaught exception thrown in Thread[AWT-EventQueue-0,6,main]

java.lang.UnsatisfiedLinkError: no jogl in java.library.path

at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1754)

at java.lang.Runtime.loadLibrary0(Runtime.java:823)

at java.lang.System.loadLibrary(System.java:1045)

at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)

at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)

at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)

at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)

at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)

at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)

at java.security.AccessController.doPrivileged(Native Method)

at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)

at com.sun.opengl.impl.macosx.MacOSXGLDrawableFactory.(MacOSXGLDrawableFactory.java:53)

at java.lang.Class.forName0(Native Method)

at java.lang.Class.forName(Class.java:169)

at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:108)

at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)

at javax.media.opengl.GLCanvas.(GLCanvas.java:131)

at javax.media.opengl.GLCanvas.(GLCanvas.java:90)

at com.jme3.system.jogl.JoglAbstractDisplay$1.(JoglAbstractDisplay.java:83)

at com.jme3.system.jogl.JoglAbstractDisplay.initGLCanvas(JoglAbstractDisplay.java:83)

at com.jme3.system.jogl.JoglDisplay.initInEDT(JoglDisplay.java:188)

at com.jme3.system.jogl.JoglDisplay.access$000(JoglDisplay.java:52)

at com.jme3.system.jogl.JoglDisplay$3.run(JoglDisplay.java:225)

at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)

at java.awt.EventQueue.dispatchEvent(EventQueue.java:633)

at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)

at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)

at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)

at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)

at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)

at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)

BUILD SUCCESSFUL (total time: 56 seconds)[/java]

The GMA950 does not support OpenGL 2.0 so its not supported by jME or jMP atm.

Thanks normen,

I guess I’ll have to wait for my pc then.