Failed to create display LWJGLException: Pixel format not accelerated

Hi, I’m new to JME3 and I’m running into a problem. Once I start up my game, it gives me an error saying:
Failed to create display
LWJGLException: Pixel format not accelerated
I have an intel® Pentium® with 8GB of ram as well as OpenGL 3.1
Thank you to anyone thats helping!

Do any of these help?

https://hub.jmonkeyengine.org/search?q=Failed%20to%20create%20display

They don’t…

Do the JME tests run? What GPU is it? What settings are you starting your game with?

…etc.

I tried the JME test run. I got the same problem.
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I don’t have full-screen anti-aliasing or V-sync on. the screen resolution is 1280x720. the color depth is 24bpp.
My graphics card is an Intel® HD Graphics.

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Here is a better image.

There are a few different intel graphics cards. Some of them have problems, I guess. Others have tricky driver issues, I guess.

I haven’t really kept up with it but messing around with your openGL driver might help.

You could also try other lwgjl-based games to see if they fail in a similar way (Minecraft for example).

It could still help to say the exact model just in case anyone has the same and knows something… I also have one Skylake era Intel HD and it at least works in Linux.

I did have problems with a HD2000. Didn’t work properly (or didn’t work at all) with some resolution/color depth/fullscreen configurations.