Hi, I’m new to JME3 and I’m running into a problem. Once I start up my game, it gives me an error saying:
Failed to create display
LWJGLException: Pixel format not accelerated
I have an intel® Pentium® with 8GB of ram as well as OpenGL 3.1
Thank you to anyone thats helping!
They don’t…
Do the JME tests run? What GPU is it? What settings are you starting your game with?
…etc.
I tried the JME test run. I got the same problem.
I don’t have full-screen anti-aliasing or V-sync on. the screen resolution is 1280x720. the color depth is 24bpp.
My graphics card is an Intel® HD Graphics.
Here is a better image.
There are a few different intel graphics cards. Some of them have problems, I guess. Others have tricky driver issues, I guess.
I haven’t really kept up with it but messing around with your openGL driver might help.
You could also try other lwgjl-based games to see if they fail in a similar way (Minecraft for example).
It could still help to say the exact model just in case anyone has the same and knows something… I also have one Skylake era Intel HD and it at least works in Linux.
I did have problems with a HD2000. Didn’t work properly (or didn’t work at all) with some resolution/color depth/fullscreen configurations.